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Generated procedural environment in Unity
(2023)
This thesis investigates game development and procedural generation, focusing on constructing a procedural dungeon generator employing the Unity game engine. The study scrutinizes various procedural generation types and ...
eSports : from a competition to a billion-dollar industry : Tencent Ltd case study
(2022)
The goal of this paper is to explore the potential for eSports to become a billion-dollar industry through its growth as a competitive form of entertainment.
In order to achieve this objective, this paper will examine ...
